Virtual Game (The Virtual Chronicles Book 3)

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For almost 30 years, NASA has been building a virtual reality universe behind these s-era walls at Johnson Space Center, cobbling makeshift headsets and writing homegrown software to train astronauts for life in space long before they suit up. Those early efforts were crude and expensive, but kept the space agency on the cutting edge of virtual reality even as the technology seemed to vanish for a while for consumers. The technology is now enjoying a renaissance, and NASA is rushing to take advantage of it.

VR headsets that gamers purchase for a few hundred bucks and connect to off-the-shelf personal computers are supplanting those that used to cost NASA tens of thousands of dollars to design and build. The four employees and two interns who work with him are responsible for creating simulations and training astronauts with them.

The VR lab, founded in the early s by David Homan, was involved in training astronauts during the Space Shuttle era. Homan made his earliest mark by using VR to train the astronauts who were involved in the spacewalk to repair the Hubble Space Telescope. It simulates the feel of an object that has no weight, due to the lack of gravity in space, but still has substantial mass.

S.F. State tests benefits of workouts in virtual reality games

They can practice difficult and even risky procedures in the comfort of an air-conditioned office. Get more tasty tech news at TechBurger. And follow us on Twitter and Facebook. Subscribe to the Chronicle for regular access to TechBurger stories and to be able to comment. Virtual reality first hit public consciousness in the mids. Headphones are placed over or in the ears. Both the sights and sounds of the real world are replaced by images and audio generated by a high-powered computer. The system tracks head, hand and sometimes full-body movement in a variety of ways, giving the user the feeling of moving through and interacting with the virtual world.

In its earliest days, virtual reality was more frustrating than fascinating. The computers of the time struggled to keep up with human movement, creating a lag in the visuals that could produce motion sickness. And the visuals were primitive, looking more like crude cartoons than anything resembling reality, virtual or otherwise. It was also expensive.

The earliest VR rigs cost hundreds of thousands of dollars. While a lot of the VR training happens on the ground, some of it needs to take place in space. Because astronauts spend months on the space station, Paddock says, their training needs to be refreshed periodically. Or, if a spacewalk is required to fix something outside the station, he and his team can put together a VR training routine and upload it to the ISS. What would be clumsy and awkward on Earth is not a burden in the microgravity of orbit.

However, that technology requires gravity to work, and. Trapped in a bloody, merciless nightmare, Duke only has one goal. To survive. And in order to survive, he must play the game.

He must win the game. And to do that, he must become the most cruel, most ruthless monster of them all. Infernal or celestial. Young or old.

Each has their own path to power. Delve into the world of the Divine Dungeon with new and old cultivators alike. He was climbing the corporate ladder, now he's climbing the food chain. Felix used to be a traveling salesman, drifting through the galaxy and hawking his wares.


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Used to be, that is, until a freak accident in an out of the way system. One rough landing later and Felix finds himself stranded on a wild, alien planet-- front and center in a deadly role he never auditioned for to entertain a secret audience. The upside? A fellow passenger made it to the escape pod with Felix.

Texans to develop grassroots community for virtual reality esports

The downside? While the all-consuming Corruption pushes harder against their progress, Jack embraces his new responsibility to rebuild the broken people around him. However, none of it will last unless he enters the Tower every morning and defeats the vicious monsters within for their valuable loot drops. With the Arcane Mage, Thymus, now in the party, they will climb higher than ever before, but will the twelve years of terrible isolation make the time-lost Hero unreliable when he once again confronts the unending nightmares found inside the Tower?

One of the last known human settlements gets a friendly invitation from the AI that helped conquer the world. Equipment provided; safety not guaranteed. Former soldier Sven heads to the Tower of Sol, to protect his village. When he's drawn into a game of robots, traps and treasure, he finds that there's more at stake than just fending off a zealous AI. A 36, word novella in the "GameLit" genre combining science fiction with the world of gaming.

A Marine turned Greek God. An Army of Beautiful Amazons. One Final Battle against Death Itself.


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Yeah, Jacob is totally okay with that. And when a mysterious new woman arrives unexpectedly at their gates with no memory of who she is—but seems to know of a secret passageway into the heart of the Temple of Hades—Jacob finally has the last piece of the puzzle.

Books About Video Games and Virtual Reality ( books)

But with every new battle won, Jacob is tempted to give into the rage and arrogance that consumed Ares. Can Jacob resist the temptation to become a total douchebag? Can he and his Amazons unravel the mystery behind the ancient Olympian War and finish a battle as old as time itself? And what new demons does Hades have to throw against the War God? Karna was just like any other comic book fan.

He dreamed of fighting alongside colorful heroes and taking down dastardly villains. That is, right up until he was killed by the game's number one 'hero'. A man who serves only himself in a constant grind for money, fame and adoration.

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Forced to start from scratch due the harsh game mechanics, Karna finds a new mission; bringing balance back to Titan Online. With a strange new power and some unlikely allies, Karna hatches a plan to save the game, and get a bit of revenge in the process. To save his kingdom, he must confront the Immortal Phoenix and obtain the Eternal Flame!

Calamity has struck the Northern Kingdom of Nephosia! The demons have opened a portal in their capital city! However, this assignment isn't simple because the ancient, divine beast has her own agenda.

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To acquire this special, living fire, Koji must pass the Trials of the Immortal Phoenix. Furthermore, can his mortal body accept the Eternal Flame without burning into ashes? Koji must find a way to temper his body to receive this fire. But he must hurry and complete this mission before trapped citizens within Nephosia, including the King and Queen, succumb to darkness forever!

Because there are numerous explicit scenes, this book is suitable for mature readers only. Otherworldly invasions. Nuclear meltdowns converted to dark power. A quest assigned by the Planet itself. Now, Rockland Barkclay must continue to protect his people from a new threat while dealing with internal issues that keep popping up. For instance, will he choose to heed the warning of his resurrected Ancestral Guide as she notices the edges of an ancient conspiracy?